Steam-ready command strategy with 3D globe view
Draft nations. Launch strikes. Spin the war globe.
World Domination is a retro-futurist global war strategy game where every turn is a command-room decision: pick allies, spin between the tactical map and the new 3D globe, mark exact targets, choose the right weapon family, and break enemy health before your coalition collapses.
- Choose up to 4 allied countries and shape your opening war machine.
- Switch into a new 3D globe view with orbiting world presentation and battlefield markers.
- Target countries, cities, and tankers every turn with readable tactical pressure.
- Mix missiles, nukes, bombers, copters, submarines, and drones to crack the map.
- Deploy health packages to allied countries: choose aid amounts and trade a strike turn for recovery.
- Track casualties, fake press headlines, and long-term career progression across wars.
Steam call to action
Make the page work like a store page, not just a portfolio page.
This site is now built to push Steam actions first: wishlist, follow, open the store page, and launch the demo.
New battlefield view
The war now has a 3D globe.
Switch from the flat command map into a rotating globe built for dramatic targeting, flyovers, and store-page clips.
The latest build adds a dedicated Globe View toggle and a 3D start-menu option. Countries, cities, weapons, tankers, satellites, space scenery, and strike effects can now live on a rotating world instead of only the flat map.
- Start a new war in 2D or 3D, then toggle globe view from the command deck.
- Track battlefield objects on a spherical world with cinematic motion and readable markers.
- Show missile arcs, city impact effects, tankers, satellites, moon props, and aircraft models in one presentation layer.
- Gives the Steam page a stronger visual hook for trailers, clips, and screenshot beats.
News and updates
Keep the Steam pitch moving
The ticker auto-scrolls and pauses when hovered so updates stay readable.
Steam page pitch
A readable war game with pressure in every turn.
World Domination is built around compact decision loops. You do not just queue units and wait. You draft a side, lock exact targets, choose how the strike should work, and commit the right weapon family.
That makes every turn feel marketable in screenshots and clips too: hit hard, spread the damage, heal an ally, or hold your best loadout for the next swing.
Demo positioning
What players get right now
Support doctrine
Deploy health packages
Not every turn is about damage. Air-drop medical aid into allied territory, stabilize your coalition, and come back swinging.
When your alliance is bleeding, you can commit a full turn to Deploy Health Package instead of launching weapons. Pick up to two allied countries, choose how much health each crate restores, and watch the drop land on your territory.
- Uses your turn like a strike: plan targets first, then commit aid instead of a weapon family.
- Choose 5, 10, 20, or 30 health per selected ally.
- Cost is shared across your coalition so big saves feel like a real strategic tradeoff.
- Perfect Steam bullet: aggression or stabilization, same readable HUD.
Screens from the build
See the actual game flow
Click any image to open the full preview.
Live strike intel
Weapons in flight are not abstract counters. Click a deployed weapon on the map to open a real-time bird's-eye overwatch: trajectory, attacker, target city, status, and countdown in one tactical panel, perfect for clips and store screenshots.
War rules
How a match works
These steps are pulled from the in-game rules and tutorial flow, then condensed for the website.
Modes
Pick your kind of chaos
Career
Progress beyond one war
Rank climbs from Recruit all the way to Supreme Commander. The career layer tracks score, wins, losses, strikes, city hits, weapon launches, tankers captured, and more.
Loadout overview
The weapons on the board
Each card uses the game art plus live values taken from the build config.
Systems and flavor
What happens around the battlefield
The game is full of readable UI systems instead of disposable menu chrome.
Close the sale
Wishlist the game, follow updates, and send players into the demo.
The site now funnels players into the actions that matter for Steam momentum: store visits, follows, wishlists, and demo launches.